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Buildings
Embassy
Holds allied reinforcements at your walls; each level widens the garrison.
- Entity ID
embassy- Base build time (level 1)
- 24s — base 24 seconds
- Level 10 build time
- 15m 23s
- Level 45 build time
- 11d 7h
- Unlocks at
- Available from your first minute — no Keep-level gate
- Produces
- Nothing directly — this plot raises a limit rather than an income
- Raw time, level 1 → 19
- 1d 5h
- Raw time, level 1 → 45
- 92d 5h
Build time and upgrade cost by level
Every upgrade to Embassy costs food, wood, stone and iron in a fixed 1 : 0.8 : 0.5 : 0.4 ratio, and takes a time derived from this plot's own base of 24 seconds. The curve has two phases: it climbs gently to level 19 — the tier-7 milestone the whole opening is paced around — and compounds harder above it, so the summit costs a real hoard as well as real patience.
| Level | Build time | Food | Wood | Stone | Iron |
|---|---|---|---|---|---|
| 1 | 24s | 120 | 96 | 60 | 48 |
| 2 | 36s | 180 | 144 | 90 | 72 |
| 3 | 54s | 270 | 216 | 135 | 108 |
| 5 | 2m 2s | 608 | 486 | 304 | 243 |
| 10 | 15m 23s | 4,613 | 3,690 | 2,307 | 1,845 |
| 15 | 1h 56m | 35,032 | 28,026 | 17,516 | 14,013 |
| 19 | 9h 51m | 177,347 | 141,878 | 88,674 | 70,939 |
| 25 | 21h 10m | 779,980 | 623,984 | 389,990 | 311,992 |
| 30 | 1d 16h | 2,679,992 | 2,143,994 | 1,339,996 | 1,071,997 |
| 35 | 3d 3h | 9,208,384 | 7,366,707 | 4,604,192 | 3,683,354 |
| 40 | 5d 23h | 31,639,767 | 25,311,814 | 15,819,884 | 12,655,907 |
| 45 | 11d 7h | 108,713,410 | 86,970,728 | 54,356,705 | 43,485,364 |
Reinforcement capacity by level
The Embassy decides how many friendly swords your walls can hold at once. A keep with no Embassy still gets a standing courtesy of 1,000 — enough for a token guard — and every level adds 5,000 more. This is the alliance-defence lever: it is the difference between an ally being able to help and an ally having to watch.
| Embassy level | Reinforcement capacity | Added by this level |
|---|---|---|
| 0 | 1,000 | — (the standing floor) |
| 1 | 6,000 | 5,000 |
| 5 | 26,000 | 5,000 |
| 10 | 51,000 | 5,000 |
| 15 | 76,000 | 5,000 |
| 19 | 96,000 | 5,000 |
| 25 | 126,000 | 5,000 |
| 30 | 151,000 | 5,000 |
| 35 | 176,000 | 5,000 |
| 40 | 201,000 | 5,000 |
| 45 | 226,000 | 5,000 |
Related
Guide: Alliances & Seats. Index: all 16 buildings · the whole database.
Other plots: The Keep · Farm · Sawmill · Quarry · Iron Mine · Barracks · Stables · Archery Range · Hospital · Dragon Pit · Maester's Academy · Watchtower · Training Yard · Depot · Tavern
Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.