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Glossary

Every term a lord needs, in one place. New to the realm? Start with the New Player Tutorial.

TermMeaning
AllianceA player-run banner. Grants help timers, shared wars, forts, and a Conquest Season. See the guide.
AscensionPrestige past the Keep cap — reset a milestone for a permanent bonus and keep climbing.
Bounty BoardWeekly cooperative combat goals an alliance completes together for shared spoils.
CampA creature site on the map — a quick, low-risk fight for commander XP and materials.
CommanderA hero who leads a march. Recruited, levelled, and fitted with star skills and gear.
Conquest SeasonThe grand alliance-vs-alliance contest: hold seats and forts, win wars, climb the standings.
DragonA hatched egg that grows through stages, wears dragon gear, and multiplies your force in war.
FortAn alliance stronghold on the map. Garrison it with real troops and donate to level it.
GarrisonThe troops defending a keep, seat, or fort. Counter-pick it when you attack; stock it when you defend.
KeepYour home base. Its level is the master gate that unlocks every building and system.
Long NightA rare, harsh deep-winter event on the seasonal clock.
MarchTroops sent across the map — attack, scout, or reinforce. Time scales with distance and terrain.
RallyMany lords' troops behind one commander, launched as a single host to take big targets.
Rebel holdfastA keep-style enemy site with walls and a troop lean to counter-pick. Real loot and blade drops.
ResearchAcademy studies that boost economy, war, and speed. Prerequisite-gated across named disciplines.
Seat of PowerA map stronghold that grants realm-wide buffs to the alliance that holds it. Rated in stars.
SeasonA seven-real-day weather cycle (summer→autumn→winter→spring) with its own modifiers; weather mirrors the real world.
ShieldA peace ward that blocks attacks (and blocks you attacking) — founding, raisable, and the wall-break valve.
SiegeThe troop type that breaks walls — devastating on fortifications, fragile in the open field.
TerrainMap ground that aids defenders and slows marches. Read the tile before you commit.
TierTroop rank, up to T13. A higher tier is worth several lower-tier soldiers.
TriangleInfantry > cavalry > ranged > infantry. The rock-paper-scissors that decides field battles.
VIP / Battle PassA seasonal reward track with a generous free lane and a paid lane; time still matters most.

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