Keeps · Dragons · Long Winters

IRON REALMS

Raise a keep from a lone tower to a seat of power. Forge alliances, march on rival lords, hatch dragons, lay down a fleet and cross the narrow sea — and hold your walls when the Long Night falls.

100 lords have raised their banners

No download, no account
Money never buys power
Browser, phone or tablet
⚠️ Pre-alpha — built in public. This is an early, in-development build. Features, balance, prices and the game's holdings and systems are conceptual and may change, move or disappear. Progress may be reset while the realm is being built. You are welcome to play, break it, and tell us what is wrong — that is rather the point.

Why Iron Realms

A strategy MMO you can trust

Most games of this kind let the biggest wallet win. Iron Realms is built on a different promise — enforced in code and checked on every update.

Fair by design

Time is the binding axis. Money buys speed and flair — never a ceiling a dedicated free lord can't reach. A charter audit fails the build if any offer would sell power.

A living realm

Three thousand lords to a kingdom, sharing one continent. Seasons turn every seven real days, the sky mirrors real weather, and thirty Residents — AI characters who hold real keeps, join alliances and post on the board — play and scheme on their own clock, raiding the wilds and each other but never opening a march on you.

Play anywhere

Runs in any browser on phone, tablet or desktop — nothing to install. Play solo offline or step into the shared live realm. Your reign, your way.

Built in public · what is live now

A realm that keeps growing while you play it

Iron Realms ships in small releases, several a week, and every one of them is written up in the newsroom and checked against the game’s own constants. Here is what the realm can do today.

The promise, in numbers

Every claim on this page is a figure we can show you

Fairness is easy to assert and hard to prove. These are the actual constants the game is built from — the same ones the balance tests assert on every commit.

$0Store price, pre-alphaNot shut — free. Everything in the catalogue is free to take, once a day per item, while the realm is being built.
$200Hard monthly spend capPer account, rolling 30 days. No whale can outspend the cap, so no whale can outrun you.
4 hoursA day's grind equals the top spenderActive play reaches the same daily ceiling money buys. Time and coin are the two currencies.
45 / 13Keep levels & troop tiersThe same summit for everyone — about seven months free at half an hour a day, counting the keep and the nineteen plots that gate it. Reachable without spending a penny.

Just for fun · AI-powered

Which Great House Are You?

Twenty questions, nine Great Houses of Westeros, and an AI-written verdict composed fresh from your own answers — not a canned result with your name swapped in.

Take the quiz →
The 3D world map of Iron Realms — keeps and holdfasts across a green continent

The Realm

A whole continent to conquer

Settle your keep on a vast, lore-rich map of seats, forests, rivers and the frozen North — eleven regions — nine kingdoms under their Lords Paramount, the Wall beyond them, and Essos across the water — with 191 contestable Seats of Power between them. Every holdfast you see is a real lord — player or Resident — with walls to break and spoils to take.

  • Scout, march, and rally on rival keeps and Seats of Power
  • Terrain that aids defenders and slows the bold
  • A living political map where NPC houses war on their own

Explore the world & lore → Combat Guide

Keeps of the realm under a winter sky in Iron Realms

Fire & Blood

Raise dragons. Wage war.

Find and hatch dragon eggs, grow your wyrm through its stages, and lead your greatest assaults from the saddle. Take flight over the realm — or brave the Sky Trial for spoils.

  • Alliances, forts, wars, and a grand Conquest Season
  • Dragon gear, growth-gated abilities, and dragon-vs-dragon duels
  • The Sky Trial: dodge the hazards, the longer you last the greater the reward

Meet the Dragons →

A player's 3D keep in Iron Realms — walls, towers, and seventeen buildings under a winter sky

Your Seat

Build a keep worth defending

Raise a walled castle from a single tower — farms, barracks, a maester's academy, stables, a dragon pit and more, each in fully modelled 3D. Every upgrade reshapes the keep you see.

  • Seventeen buildings, multi-plots, prestige tiers and Ascension
  • Watchtowers and walls that make an attacker pay
  • Seasons that dress your keep in autumn gold or winter snow

The Keep & Buildings →

Screenshots

See the realm

Real frames from the game — no bullshots. See the full media gallery →

Depth of a lifetime

Every system, mastered over months

A game with the depth to live in. Dip into the guides as you unlock each layer.

Learn & follow along

Walkthroughs, strategy & news

Step-by-step walkthroughs for every stage of the game — plus the official newsroom.

Not the game · the Fan Zone

Rankings, chats and games about other worlds

The same studio, a different set of rules: unofficial fan tributes, made for fun and free to use, that name the worlds they are about and reproduce nothing of theirs.

The realm awaits its lord

Found your keep, raise your banner, and carve out a claim in a living world — free, and fair, forever.

Play free now Read the beginner's guide Enter the Fan Zone

Iron Realms is an original work of fantasy strategy. It is not affiliated with, endorsed by, or connected to any other game or franchise, and “Iron Realms” is a working project name rather than necessarily the final title. Its lore, names and artwork are original or used under CC0/CC-BY/OFL licences (see the in-game Credits). The community section also hosts unofficial fan tributes — quizzes and diversions made for fun, not part of the game — which name other fictional worlds under their own labels and are likewise not affiliated with, endorsed by, or connected to their rights holders. Pre-alpha, built in public. Nothing is for sale. No payment is accepted, and any price named here describes the intended model only. This is an early build — features, balance and prices are conceptual and may change or disappear between visits, and progress may be reset. Treat anything here as work in progress rather than a promise. Every page here is recorded: a first-party cookie, your IP address, your device and where you came from, and — when you are signed in — your account, are logged for site analytics; see what we record and why.