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Roadmap

Where Iron Realms is now, and where it is headed. A living game grows with its players — this is our honest plan, not a promise carved in Valyrian steel. Dates move; the direction holds.

Playable today

Live now — Open Beta

  • A living 3D continent — hundreds of keeps, holdfasts and Seats of Power
  • Player alliances: battle plans, focus-fire, rallies, forts and war fronts
  • The grand alliance-vs-alliance Conquest Season
  • Dragons — raised from egg to warbeast, dueled, and flown in the Sky Trial
  • Seven-day seasons with the Long Night and live real-world weather
  • Deep economy, research, commanders, and an endless endgame

Coming soon

Next — in the forge

  • Native mobile apps (iOS & Android) alongside the browser game
  • A community forum — discuss strategy, alliances and lore in one place
  • More seasonal events and expanded endgame chapters
  • Deeper alliance war tooling — doctrines and multi-front campaigns
  • Quality-of-life polish driven by player feedback

Exploring

Later — on the horizon

  • Cross-realm tournaments and grander seasonal spectacles
  • New dragon types and abilities
  • Deeper diplomacy — pacts, embargoes and betrayals between alliances
  • Shareable battle replays and spectator moments
  • Ongoing world-building: new regions, seats and mysteries

Ideas we are excited about — not yet committed. Tell us which you want most.

⚖️ One promise that never moves: money buys speed and flair, never power. Every new system ships under the open Fair Play Ledger. Have a request? Bring it to the community.

Iron Realms is an original work of fantasy strategy. It is not affiliated with, endorsed by, or connected to any other game or franchise. All lore, names, and artwork are original or used under CC0/CC-BY/OFL licences (see the in-game Credits).