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Tempering
Mail quenched twice holds where lesser steel gives — raises troop defense further.
- Entity ID
tempering- Branch
- Military
- Stat buffed
defense— Defense- Bonus per level
- +1.2%
- Maximum level
- 12
- Bonus at maximum level
- +14.4%
- Power per level
- 78
- Power at maximum level
- 936
- Base study time
- 35 seconds
- Study time at maximum level
- 40m 4s
- Prerequisites
- Armor at level 10
Cost, time and bonus at every level
Tempering runs to level 12, adding +1.2% to defense and 78 power each time. Studying it out costs the four soft resources — the same amount of each — and takes 40m 4s for the final level alone. Gems are only ever the optional instant finish; the study itself is bought with what your fields already make.
| Level | Total defense | Power | Study time | Each resource | Gems to finish instantly |
|---|---|---|---|---|---|
| 1 | +1.2% | 78 | 2m 14s | 12,000 | 3 |
| 2 | +2.4% | 156 | 2m 54s | 15,600 | 3 |
| 3 | +3.6% | 234 | 3m 47s | 20,280 | 4 |
| 4 | +4.8% | 312 | 4m 55s | 26,364 | 5 |
| 5 | +6% | 390 | 6m 23s | 34,273 | 7 |
| 10 | +12% | 780 | 23m 43s | 127,254 | 24 |
| 12 | +14.4% | 936 | 40m 4s | 215,059 | 41 |
Taken from nothing to level 12 that is 2h 46m of raw study and 891,923 of each of food, wood, stone and iron — 3,567,692 resources in total. Levels above 10 additionally consume an advanced forging material, one more unit per level past the threshold, so the last 2 levels also need the forge working.
Where it sits in the tree
Tempering belongs to the Military branch — the offence line — what your swords, horses and bows hit for. It stays locked until Armor reaches level 10. Studying it opens 1 further tech.
| Tech | Branch | Requires this tech at level |
|---|---|---|
| Ironclad Mail | Military | 5 |
The road here: Weaponry to level 3 → Armor to level 10 → Tempering. That is 2 studies standing between a fresh Academy and this one.
| Prerequisite | Level required | Each resource | Study time |
|---|---|---|---|
| Weaponry | 3 | 47,880 | 40m 47s |
| Armor | 10 | 511,434 | 7h 15m |
| Total before you may begin | — | 559,314 | 7h 56m |
What it eventually opens: 3 studies sit downstream of Tempering, counting every remove.
| Study | Steps out | Buffs | At its cap | Study time at cap |
|---|---|---|---|---|
| Ironclad Mail | 1 | defense | +12% | 23m 43s |
| The Unbroken Line | 2 | defense | +7.2% | 13m 3s |
| The Long Memory | 3 | production_rate | +6% | 10m 57s |
Related
Guide: Research & the Academy · Research Priorities. Studied at the Maester's Academy. Index: all 81 studies · the whole database.
Rest of the Military branch: Weaponry · Armor · Drilling · Swordsmanship · Archery · Marksmanship · Spearwork · Blacksmithing · Forged Steel · Shieldwork · Infantry Discipline · Ironclad Mail · Horsemanship · Cavalry Tactics · Warhorses · Muster Rolls · Quartermastery · Battle Drums · Baggage Trains · Supply Columns · Pattern Welding · The Unbroken Line · The Standing Army
Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.