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Research · Military

Pattern Welding

Hard steel welded onto a softer spine — an edge that holds on a blade that bends. Raises troop attack.

Entity ID
pattern_welding
Branch
Military
Stat buffed
attack — Attack
Bonus per level
+1.2%
Maximum level
6
Bonus at maximum level
+7.2%
Power per level
100
Power at maximum level
600
Base study time
55 seconds
Study time at maximum level
6m 58s
Prerequisites
Forged Steel at level 5, Marksmanship at level 5

Cost, time and bonus at every level

Pattern Welding runs to level 6, adding +1.2% to attack and 100 power each time. Studying it out costs the four soft resources — the same amount of each — and takes 6m 58s for the final level alone. Gems are only ever the optional instant finish; the study itself is bought with what your fields already make.

Pattern Welding: what each level costs and what it grants.
LevelTotal attackPowerStudy timeEach resourceGems to finish
1+1.2%10055s3,00050
2+2.4%2001m 23s4,20070
3+3.6%3002m 4s5,88098
4+4.8%4003m 6s8,220137
5+6%5004m 38s11,520192
6+7.2%6006m 58s16,140269

Taken from nothing to level 6 that is 19m 4s of raw study and 48,960 of each of food, wood, stone and iron — 195,840 resources in total.

Where it sits in the tree

Pattern Welding belongs to the Military branch — the offence line — what your swords, horses and bows hit for. It stays locked until Forged Steel reaches level 5 and Marksmanship reaches level 5. Nothing further in the tree depends on it, so it is a leaf: worth taking for its own bonus, never as a stepping stone.

The road here: Weaponry to level 10 → Blacksmithing to level 5 → Forged Steel to level 5 → Pattern Welding. That is 3 studies standing between a fresh Academy and this one.

What Pattern Welding costs before its own first level: the prerequisite chain, at the levels it demands.
PrerequisiteLevel requiredEach resourceStudy time
Weaponry10209,4005h 2m
Blacksmithing532,8207m 42s
Forged Steel532,8207m 42s
Total before you may begin275,0405h 17m

Guide: Research & the Academy · Research Priorities. Studied at the Maester's Academy. Index: all 79 studies · the whole database.

Rest of the Military branch: Weaponry · Armor · Drilling · Swordsmanship · Archery · Marksmanship · Spearwork · Blacksmithing · Forged Steel · Shieldwork · Infantry Discipline · Tempering · Ironclad Mail · Horsemanship · Cavalry Tactics · Warhorses · Muster Rolls · Quartermastery · Battle Drums · The Unbroken Line · The Standing Army

Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

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