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Research · Military

Spearwork

A wall of points no charge breaks lightly — raises troop attack.

Entity ID
spearwork
Branch
Military
Stat buffed
attack — Attack
Bonus per level
+1.2%
Maximum level
10
Bonus at maximum level
+12%
Power per level
72
Power at maximum level
720
Base study time
30 seconds
Study time at maximum level
20m 20s
Prerequisites
Swordsmanship at level 5

Cost, time and bonus at every level

Spearwork runs to level 10, adding +1.2% to attack and 72 power each time. Studying it out costs the four soft resources — the same amount of each — and takes 20m 20s for the final level alone. Gems are only ever the optional instant finish; the study itself is bought with what your fields already make.

Spearwork: what each level costs and what it grants.
LevelTotal attackPowerStudy timeEach resourceGems to finish instantly
1+1.2%721m 55s12,0002
2+2.4%1442m 30s15,6003
3+3.6%2163m 14s20,2804
4+4.8%2884m 13s26,3645
5+6%3605m 28s34,2736
10+12%72020m 20s127,25421

Taken from nothing to level 10 that is 1h 21m of raw study and 511,434 of each of food, wood, stone and iron — 2,045,736 resources in total.

Where it sits in the tree

Spearwork belongs to the Military branch — the offence line — what your swords, horses and bows hit for. It stays locked until Swordsmanship reaches level 5. Nothing further in the tree depends on it, so it is a leaf: worth taking for its own bonus, never as a stepping stone.

The road here: Weaponry to level 8 → Swordsmanship to level 5 → Spearwork. That is 2 studies standing between a fresh Academy and this one.

What Spearwork costs before its own first level: the prerequisite chain, at the levels it demands.
PrerequisiteLevel requiredEach resourceStudy time
Weaponry8286,2924h 3m
Swordsmanship5108,51717m 20s
Total before you may begin394,8094h 21m

Guide: Research & the Academy · Research Priorities. Studied at the Maester's Academy. Index: all 81 studies · the whole database.

Rest of the Military branch: Weaponry · Armor · Drilling · Swordsmanship · Archery · Marksmanship · Blacksmithing · Forged Steel · Shieldwork · Infantry Discipline · Tempering · Ironclad Mail · Horsemanship · Cavalry Tactics · Warhorses · Muster Rolls · Quartermastery · Battle Drums · Baggage Trains · Supply Columns · Pattern Welding · The Unbroken Line · The Standing Army

Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

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