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Research · Military

The Standing Army

Levies replaced by soldiers who do nothing else — raises training speed.

Entity ID
standing_army
Branch
Military
Stat buffed
train_speed — Train speed
Bonus per level
+1.2%
Maximum level
6
Bonus at maximum level
+7.2%
Power per level
104
Power at maximum level
624
Base study time
58 seconds
Study time at maximum level
7m 20s
Prerequisites
Battle Drums at level 5, Quartermastery at level 5

Cost, time and bonus at every level

The Standing Army runs to level 6, adding +1.2% to train_speed and 104 power each time. Studying it out costs the four soft resources — the same amount of each — and takes 7m 20s for the final level alone. Gems are only ever the optional instant finish; the study itself is bought with what your fields already make.

The Standing Army: what each level costs and what it grants.
LevelTotal train speedPowerStudy timeEach resourceGems to finish
1+1.2%10458s3,00050
2+2.4%2081m 27s4,20070
3+3.6%3122m 11s5,88098
4+4.8%4163m 16s8,220137
5+6%5204m 54s11,520192
6+7.2%6247m 20s16,140269

Taken from nothing to level 6 that is 20m 6s of raw study and 48,960 of each of food, wood, stone and iron — 195,840 resources in total.

Where it sits in the tree

The Standing Army belongs to the Military branch — the offence line — what your swords, horses and bows hit for. It stays locked until Battle Drums reaches level 5 and Quartermastery reaches level 5. Nothing further in the tree depends on it, so it is a leaf: worth taking for its own bonus, never as a stepping stone.

The road here: Weaponry to level 3 → Armor to level 5 → Drilling to level 8 → Muster Rolls to level 8 → Battle Drums to level 5 → The Standing Army. That is 5 studies standing between a fresh Academy and this one.

What The Standing Army costs before its own first level: the prerequisite chain, at the levels it demands.
PrerequisiteLevel requiredEach resourceStudy time
Weaponry313,08012m 40s
Armor532,82035m 10s
Drilling8103,1402h 3m
Muster Rolls8103,14024m 39s
Battle Drums532,8207m 42s
Total before you may begin285,0003h 23m

Guide: Research & the Academy · Research Priorities. Studied at the Maester's Academy. Index: all 79 studies · the whole database.

Rest of the Military branch: Weaponry · Armor · Drilling · Swordsmanship · Archery · Marksmanship · Spearwork · Blacksmithing · Forged Steel · Shieldwork · Infantry Discipline · Tempering · Ironclad Mail · Horsemanship · Cavalry Tactics · Warhorses · Muster Rolls · Quartermastery · Battle Drums · Pattern Welding · The Unbroken Line

Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

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