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Research · Dominion
Taxation
A steward's due, collected without fail — raises production.
- Entity ID
taxation- Branch
- Dominion
- Stat buffed
production_rate— Production rate- Bonus per level
- +1.2%
- Maximum level
- 12
- Bonus at maximum level
- +14.4%
- Power per level
- 72
- Power at maximum level
- 864
- Base study time
- 30 seconds
- Study time at maximum level
- 43m 15s
- Prerequisites
- Statecraft at level 5
Cost, time and bonus at every level
Taxation runs to level 12, adding +1.2% to production_rate and 72 power each time. Studying it out costs the four soft resources — the same amount of each — and takes 43m 15s for the final level alone. Gems are only ever the optional instant finish; the study itself is bought with what your fields already make.
| Level | Total production rate | Power | Study time | Each resource | Gems to finish |
|---|---|---|---|---|---|
| 1 | +1.2% | 72 | 30s | 3,000 | 50 |
| 2 | +2.4% | 144 | 45s | 4,200 | 70 |
| 3 | +3.6% | 216 | 1m 8s | 5,880 | 98 |
| 4 | +4.8% | 288 | 1m 41s | 8,220 | 137 |
| 5 | +6% | 360 | 2m 32s | 11,520 | 192 |
| 10 | +12% | 720 | 19m 13s | 61,980 | 1,033 |
| 12 | +14.4% | 864 | 43m 15s | 121,500 | 2,025 |
Taken from nothing to level 12 that is 2h 8m of raw study and 417,660 of each of food, wood, stone and iron — 1,670,640 resources in total. Levels above 10 additionally consume an advanced forging material, one more unit per level past the threshold, so the last 2 levels also need the forge working.
Where it sits in the tree
Taxation belongs to the Dominion branch — the statecraft line — roads, ravens, coin and the reach of your writ. It stays locked until Statecraft reaches level 5. Studying it opens 2 further techs.
| Tech | Branch | Requires this tech at level |
|---|---|---|
| Court Administration | Dominion | 5 |
| Trade Charters | Dominion | 8 |
The road here: Agriculture to level 5 → Logistics to level 5 → Statecraft to level 5 → Taxation. That is 3 studies standing between a fresh Academy and this one.
| Prerequisite | Level required | Each resource | Study time |
|---|---|---|---|
| Agriculture | 5 | 32,820 | 26m 23s |
| Logistics | 5 | 32,820 | 30m 47s |
| Statecraft | 5 | 32,820 | 39m 34s |
| Total before you may begin | — | 98,460 | 1h 36m |
What it eventually opens: 5 studies sit downstream of Taxation, counting every remove.
| Study | Steps out | Buffs | At its cap | Study time at cap |
|---|---|---|---|---|
| Court Administration | 1 | production_rate | +12% | 22m 26s |
| Trade Charters | 1 | production_rate | +12% | 22m 26s |
| Banking | 2 | gather_yield | +12% | 22m 26s |
| Census Rolls | 2 | production_rate | +9.6% | 9m 58s |
| Royal Writs | 3 | gather_yield | +12% | 22m 26s |
Related
Guide: Research & the Academy · Research Priorities. Studied at the Maester's Academy. Index: all 66 studies · the whole database.
Rest of the Dominion branch: Statecraft · Diplomacy · Heraldry · Court Administration · Trade Charters · Banking · Royal Writs · Roadworks · Cartography · Post Riders · Scouting Networks · Toll Roads · Census Rolls
Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.