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Statecraft
Raises march speed — a well-run court moves its hosts faster.
- Entity ID
statecraft- Branch
- Dominion
- Stat buffed
march_speed— March speed- Bonus per level
- +2%
- Maximum level
- 20
- Bonus at maximum level
- +40%
- Power per level
- 100
- Power at maximum level
- 2,000
- Base study time
- 180 seconds
- Study time at maximum level
- 4d 14h
- Prerequisites
- Logistics at level 5, Drilling at level 5
Cost, time and bonus at every level
Statecraft runs to level 20, adding +2% to march_speed and 100 power each time. Studying it out costs the four soft resources — the same amount of each — and takes 4d 14h for the final level alone. Gems are only ever the optional instant finish; the study itself is bought with what your fields already make.
| Level | Total march speed | Power | Study time | Each resource | Gems to finish |
|---|---|---|---|---|---|
| 1 | +2% | 100 | 3m | 3,000 | 50 |
| 2 | +4% | 200 | 4m 30s | 4,200 | 70 |
| 3 | +6% | 300 | 6m 45s | 5,880 | 98 |
| 4 | +8% | 400 | 10m 8s | 8,220 | 137 |
| 5 | +10% | 500 | 15m 11s | 11,520 | 192 |
| 10 | +20% | 1,000 | 1h 55m | 61,980 | 1,033 |
| 15 | +30% | 1,500 | 14h 35m | 333,360 | 5,556 |
| 20 | +40% | 2,000 | 4d 14h | 1,792,920 | 29,882 |
Taken from nothing to level 20 that is 13d 20h of raw study and 6,267,660 of each of food, wood, stone and iron — 25,070,640 resources in total. Levels above 10 additionally consume an advanced forging material, one more unit per level past the threshold, so the last 10 levels also need the forge working.
Where it sits in the tree
Statecraft belongs to the Dominion branch — the statecraft line — roads, ravens, coin and the reach of your writ. It stays locked until Logistics reaches level 5 and Drilling reaches level 5. Studying it opens 3 further techs.
| Tech | Branch | Requires this tech at level |
|---|---|---|
| Diplomacy | Dominion | 5 |
| Taxation | Dominion | 5 |
| Roadworks | Dominion | 8 |
The road here: Agriculture to level 5 → Logistics to level 5 → Statecraft. That is 2 studies standing between a fresh Academy and this one.
| Prerequisite | Level required | Each resource | Study time |
|---|---|---|---|
| Agriculture | 5 | 32,820 | 26m 23s |
| Logistics | 5 | 32,820 | 30m 47s |
| Total before you may begin | — | 65,640 | 57m 10s |
What it eventually opens: 13 studies sit downstream of Statecraft, counting every remove.
| Study | Steps out | Buffs | At its cap | Study time at cap |
|---|---|---|---|---|
| Diplomacy | 1 | gather_yield | +14.4% | 43m 15s |
| Roadworks | 1 | march_speed | +14.4% | 43m 15s |
| Taxation | 1 | production_rate | +14.4% | 43m 15s |
| Cartography | 2 | march_speed | +12% | 22m 26s |
| Court Administration | 2 | production_rate | +12% | 22m 26s |
| Heraldry | 2 | gather_yield | +12% | 22m 26s |
| Post Riders | 2 | march_speed | +12% | 22m 26s |
| Toll Roads | 2 | production_rate | +12% | 22m 26s |
| Trade Charters | 2 | production_rate | +12% | 22m 26s |
| Banking | 3 | gather_yield | +12% | 22m 26s |
| Census Rolls | 3 | production_rate | +9.6% | 9m 58s |
| Scouting Networks | 3 | march_speed | +9.6% | 9m 58s |
| Royal Writs | 4 | gather_yield | +12% | 22m 26s |
Related
Guide: Research & the Academy · Research Priorities. Studied at the Maester's Academy. Index: all 66 studies · the whole database.
Rest of the Dominion branch: Diplomacy · Heraldry · Taxation · Court Administration · Trade Charters · Banking · Royal Writs · Roadworks · Cartography · Post Riders · Scouting Networks · Toll Roads · Census Rolls
Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.