Home · Database · Troops · Infantry
Troops
Infantry
The shield wall. Highest defense and health per unit of the three field types, slowest of them on the road, and the type a keep's scalding oil is laid for.
- Entity ID
infantry- Tier 1 attack / defense / health
- 10 / 14 / 30
- Tier 13 attack / defense / health
- 146 / 204 / 437
- Carrying capacity (tier 1)
- 20 — the load one unit hauls back from a node
- Speed
- 0.8 tiles per second — identical at every tier
- Power per unit (tier 1)
- 4
- Power per unit (tier 13)
- 58
- Beats
- Archers
- Beaten by
- Cavalry
- Trained at
- Barracks
- Countered by the trap
- Scalding Oil
Every tier of infantry
The shield wall. Highest defense and health per unit of the three field types, slowest of them on the road, and the type a keep's scalding oil is laid for. Tiers scale gently — every rank multiplies attack, defense, health, load and power by 1.25 — which is deliberate: a larger host of lower-tier troops can still beat a smaller host of higher ones, so a newer lord is never mathematically locked out of a fight. Speed never changes with tier.
| Tier | Rank | Unlocks at building level | Attack | Defense | Health | Load | Power |
|---|---|---|---|---|---|---|---|
| T1 | Levy | 1 | 10 | 14 | 30 | 20 | 4 |
| T2 | Footman | 4 | 13 | 18 | 38 | 25 | 5 |
| T3 | Man-at-Arms | 7 | 16 | 22 | 47 | 31 | 6 |
| T4 | Veteran | 10 | 20 | 27 | 59 | 39 | 8 |
| T5 | Sergeant | 13 | 24 | 34 | 73 | 49 | 10 |
| T6 | Guardsman | 16 | 31 | 43 | 92 | 61 | 12 |
| T7 | Knight | 19 | 38 | 53 | 114 | 76 | 15 |
| T8 | Vanguard | 22 | 48 | 67 | 143 | 95 | 19 |
| T9 | Champion | 25 | 60 | 83 | 179 | 119 | 24 |
| T10 | Warlord | 28 | 75 | 104 | 224 | 149 | 30 |
| T11 | Myrmidon | 31 | 93 | 130 | 279 | 186 | 37 |
| T12 | Paragon | 34 | 116 | 163 | 349 | 233 | 47 |
| T13 | Legend | 37 | 146 | 204 | 437 | 291 | 58 |
What a host of these is worth
| Tier | Stack attack | Stack defense | Stack health | Stack load | Stack power |
|---|---|---|---|---|---|
| T1 — Levy | 10,000 | 14,000 | 30,000 | 20,000 | 4,000 |
| T4 — Veteran | 20,000 | 27,000 | 59,000 | 39,000 | 8,000 |
| T7 — Knight | 38,000 | 53,000 | 114,000 | 76,000 | 15,000 |
| T10 — Warlord | 75,000 | 104,000 | 224,000 | 149,000 | 30,000 |
| T13 — Legend | 146,000 | 204,000 | 437,000 | 291,000 | 58,000 |
Related
Guides: Troop Training · The Combat Guide · The Troop Triangle. Index: all four troop types · the whole database.
The other types: Cavalry · Archers · Siege engines
Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.