Home · Database · Troops · Cavalry

⚠️ Pre-alpha — built in public. Every figure on this page is read straight out of the shipped game code at build time, so it is exactly what the current build does — and the current build is early. Balance moves; when it does, this page moves with it.

Troops

Cavalry

The charge. Twice the speed of infantry and the biggest carrying capacity of the field types, bought with the thinnest defense on the field.

Entity ID
cavalry
Tier 1 attack / defense / health
16 / 8 / 24
Tier 13 attack / defense / health
233 / 116 / 349
Carrying capacity (tier 1)
35 — the load one unit hauls back from a node
Speed
1.6 tiles per second — identical at every tier
Power per unit (tier 1)
5
Power per unit (tier 13)
73
Beats
Infantry
Beaten by
Archers
Trained at
Stables
Countered by the trap
Wood Spikes

Every tier of cavalry

The charge. Twice the speed of infantry and the biggest carrying capacity of the field types, bought with the thinnest defense on the field. Tiers scale gently — every rank multiplies attack, defense, health, load and power by 1.25 — which is deliberate: a larger host of lower-tier troops can still beat a smaller host of higher ones, so a newer lord is never mathematically locked out of a fight. Speed never changes with tier.

Cavalry: stats at all 13 tiers, and the training-building level each unlocks at.
TierRankUnlocks at building levelAttackDefenseHealthLoadPower
T1Levy116824355
T2Footman4201030446
T3Man-at-Arms7251338558
T4Veteran103116476810
T5Sergeant133920598512
T6Guardsman1649247310715
T7Knight1961319213419
T8Vanguard22763811416724
T9Champion25954814320930
T10Warlord281196017926137
T11Myrmidon311497522432647
T12Paragon341869327940758
T13Legend3723311634950973

What a host of these is worth

Cavalry: aggregate attack, health and carrying capacity for a stack of one thousand.
TierStack attackStack defenseStack healthStack loadStack power
T1 — Levy16,0008,00024,00035,0005,000
T4 — Veteran31,00016,00047,00068,00010,000
T7 — Knight61,00031,00092,000134,00019,000
T10 — Warlord119,00060,000179,000261,00037,000
T13 — Legend233,000116,000349,000509,00073,000

Guides: Troop Training · The Combat Guide · The Troop Triangle. Index: all four troop types · the whole database.

The other types: Infantry · Archers · Siege engines

Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

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