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⚠️ Pre-alpha — built in public. Every figure on this page is read straight out of the shipped game code at build time, so it is exactly what the current build does — and the current build is early. Balance moves; when it does, this page moves with it.

Game database

Navy

The three hull classes built at the Harbor, their cost, plunder hold and combat power, and what it takes to fill a harbor and cross to Essos.

All 6 entries

Coastal Skiff

Coastal Skiff: 120 plunder hold, 4 naval combat power, 100 crossing berths, 300 wood and 40 iron to lay down at the Harbor.

Reaver

Reaver: 90 plunder hold, 8 naval combat power, 70 crossing berths, 260 wood and 90 iron to lay down at the Harbor.

Longship

Longship: 260 plunder hold, 11 naval combat power, 300 crossing berths, 700 wood and 140 iron to lay down at the Harbor.

Cog

Cog: 420 plunder hold, 7 naval combat power, 650 crossing berths, 950 wood and 90 iron to lay down at the Harbor.

War Galley

War Galley: 520 plunder hold, 30 naval combat power, 800 crossing berths, 1,600 wood and 520 iron to lay down at the Harbor.

Dromon

Dromon: 680 plunder hold, 46 naval combat power, 950 crossing berths, 2,600 wood and 950 iron to lay down at the Harbor.

About this section

The three hull classes built at the Harbor, their cost, plunder hold and combat power, and what it takes to fill a harbor and cross to Essos. Every figure is generated from the game's shipped code, so this section is exactly as current as the build it was generated from.

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Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

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