Home · Gallery · Your keep

⚠️ Pre-alpha — built in public. This is an early, in-development build. Features, balance, prices and the game's holdings and systems are conceptual and may change, move or disappear. Progress may be reset while the realm is being built.

Your keep

The castle you raise, from four angles and with the interface both off and on — captured from the running game.

A fixed plot, and what you put on it

Your keep is a walled enclosure with a finite number of places to build. Every structure inside it is one you chose to raise and one that took real time to finish, and the shared build queue — the keep itself plus the producer plots that gate it — is what actually paces a player. Time is the binding axis by design; resources are not meant to be the wall.

Because it is a real 3D scene rather than a menu with a picture behind it, the keep can be looked around. The camera orbits, climbs and drops, and the weather is running while you do it.

With everything switched on

The frames above are captured with the game's own photo mode, which hides the interface. This is the same castle without it: resource counters and their rates along the top, every building named and levelled, the season and its countdown, and the dock along the bottom that moves you between the keep, the map and the war.

It is worth showing honestly. A strategy game is its interface as much as its scenery, and a gallery that only ever shows the scenery is telling you half of what you would actually be looking at.

The world map →  ·  The same game on a phone →

Iron Realms is an original work of fantasy strategy. It is not affiliated with, endorsed by, or connected to any other game or franchise, and “Iron Realms” is a working project name rather than necessarily the final title. Its lore, names and artwork are original or used under CC0/CC-BY/OFL licences (see the in-game Credits). The community section also hosts unofficial fan tributes — quizzes and diversions made for fun, not part of the game — which name other fictional worlds under their own labels and are likewise not affiliated with, endorsed by, or connected to their rights holders. Pre-alpha, built in public. Nothing is for sale. No payment is accepted, and any price named here describes the intended model only. This is an early build — features, balance and prices are conceptual and may change or disappear between visits, and progress may be reset. Treat anything here as work in progress rather than a promise. Every page here is recorded: a first-party cookie, your IP address, your device and where you came from, and — when you are signed in — your account, are logged for site analytics; see what we record and why.