Home · Fan tributes · Westeros — ASOIAF & Game of Thrones · Whose spy would you be?

Nine questions · Six answers · Unofficial fan tribute

Whose Spy Would You Be?

Almost nobody who sells information thinks of themselves as a spy. They think of themselves as a septon, a clerk, a landlord, a woman who does the laundry for four households. Nine questions about what you notice and who you would tell — and every one of these six answers is a job somebody holds down.

Listening at the door…

How it works

Nine questions, four answers apiece, drawn from a bigger bank so a retake genuinely differs. They are about ordinary observation rather than espionage: what you register when you walk into a room, whether you can hold a piece of news for a week, what you would do with something that would ruin somebody you dislike, and who — if anyone — you would tell first. Nobody in this quiz is a professional.

None of it goes anywhere. There is no account, no request, no storage and no delay; the questions were delivered with the page, which is also why it keeps working offline.

The six people you could be

Why information is a temperament, not a skill

The hard part of intelligence work has never been collecting. Almost everything worth knowing is said out loud by somebody who does not think it matters, in front of somebody they have decided is furniture. The hard parts are the two nobody talks about: refusing to believe the exciting version, and holding a thing without spending it. Most people cannot do the second at all — the pressure to be the one who knows is enormous, and it is what turns a good source into a rumour. The questions here are built around those two, which is why several of them look like they are about patience.

Sharing your verdict

Your answer goes into the page address as soon as you have it, so the link opens on your card for whoever gets sent it, with nothing to sign up to. A downloadable image of the same card is drawn in the page for the places a picture travels better.

This is fan-made, and unofficial

This quiz is about the informants of a fictional kingdom. It is a free, unofficial fan quiz — an unofficial fan tribute, made for fun. It is not affiliated with, endorsed by, or connected to George R. R. Martin, HBO, or any official Game of Thrones property.

No character, line or scene from any book or television series appears here; the six roles and every question were written for this page. Iron Realms — the strategy game the rest of this site is about — is an original fantasy world with its own map, its own houses and its own art, and has no connection to Westeros. This corner is kept separate on purpose, and nothing in it should be read as suggesting otherwise.

Where the rest of them are

The council quiz is the view from the other end of the same network, if you would rather be receiving the reports. The Westeros — ASOIAF & Game of Thrones section lists every quiz and tool in this wing, and the fan tributes hub has the rest of the corner. If you would rather play something than answer questions, Iron Realms is free and runs in a browser tab.

Iron Realms is an original work of fantasy strategy. “Iron Realms” is a working project name, not necessarily the game’s final title. It is not affiliated with, endorsed by, or connected to any other game or franchise. The game's own lore, names, and artwork are original or used under CC0/CC-BY/OFL licences (see the in-game Credits). The community section also hosts unofficial fan tributes — quizzes and diversions made for fun, not part of the game — which reference other fictional worlds under their own labels; those are not affiliated with, endorsed by, or connected to their respective rights holders. Pre-alpha, and built in public. Nothing is for sale. No purchases are available, no payment is accepted, and no money is taken. Any prices named anywhere on this site describe the intended model only, and the game will not accept payment until it is out of pre-alpha. Iron Realms is an early build under active development: features, balance, prices and the game's holdings and systems are conceptual, and may change, move or disappear between visits. Progress may be reset while the realm is being built. Treat anything you read here as a work in progress rather than a promise.