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One game to start · 3D flight · Unofficial fan tribute

The Boys

A show about what happens around people who can do anything, rather than about the things they can do. This wing opens with the game that argument deserves: you fly, the city is real, and the score is what you left standing.

Collateral

A first-person flight over a six-kilometre city. You are faster than anything in it and nothing can hurt you — which is exactly the problem, because the city is made of glass and people below are waiting. Speed buys reach and costs restraint, and the grade is damage per person you got to.

3D flight · 150 seconds · a new city every day

What this wing is, and what it will be

The Boys is not really about powers. It is about the invoice: who pays for the rescue, who signs off on the story afterwards, and what a person becomes when nothing in the world can stop them. Every good page about it has to be about the cost of something, or it is just a page about someone who can fly.

So the wing opens with a flight game whose entire scoring model is the cost. You are indestructible and supersonic over a city of eight hundred towers. There are people who need you to arrive. Your wake takes the glass out of anything you pass close to above the speed of sound, and a building you fly through simply comes down. The number at the end is not how fast you went — it is how much the city paid for how many people you reached.

More is planned. A tier list that makes you defend your ordering rather than just drag names around, a quiz about which kind of corporate PR disaster you personally are, and a round of trivia on the comics as distinct from the series. Each will be built the way everything in this corner is built: free, no account, every result carried in its own link, and every page readable as plain text with everything switched off.

Nobody is drawn, and that is deliberate

There is no character model anywhere in this wing, and there never will be. Naming a work, its characters and its facts is what nominative fair use permits, and this corner uses that freely — the game is about flying the way a particular character flies, and it says so. Reproducing a character’s visual design is a different thing entirely, and an actor’s face is protected by a right of publicity that fair use does not reach at all.

So the camera is the flier’s own eyes. It is the safer choice and, as it happens, the better game: a camera behind a figure turns a city into scenery, and a camera inside the flier turns a tower into something that arrives.

The house rules

Everything here follows the rest of the corner’s rules. No dialogue, no episode text, no stills, no artwork, no logos, no likenesses. Every word was written for this wing. Nothing needs an account, nothing you do leaves your machine, and the 3D pages fall back to a written description rather than a broken grey box when a browser refuses a canvas.

Where the conversation is

The board has a The Boys room for the arguments these pages start, and the board’s forum is where scores go to be disputed. Post your grade and let somebody explain that they reached nine people and only took the windows out of a car park.

This is fan-made, and unofficial

This is a hub of unofficial fan pages for the television series The Boys and the comic series it is based on, naming them under nominative fair use. It is a free, unofficial fan tribute, made for fun. It is not affiliated with, endorsed by, or connected to Amazon MGM Studios, Sony Pictures Television, Point Grey Pictures, or any official rights holder of The Boys.

Every word in this wing was written fresh for it. No dialogue, script text, scene, panel, still, logo or artwork from any series is reproduced anywhere in it, no character is depicted, and nothing here imitates an official mark. Iron Realms — the strategy game the rest of this site is about — is an original fantasy world with its own map, its own houses and its own art, and has no connection to the world of The Boys.

Comments

Iron Realms is an original work of fantasy strategy. It is not affiliated with, endorsed by, or connected to any other game or franchise, and “Iron Realms” is a working project name rather than necessarily the final title. Its lore, names and artwork are original or used under CC0/CC-BY/OFL licences (see the in-game Credits). The community section also hosts unofficial fan tributes — quizzes and diversions made for fun, not part of the game — which name other fictional worlds under their own labels and are likewise not affiliated with, endorsed by, or connected to their rights holders. Pre-alpha, built in public. Nothing is for sale. No payment is accepted, and any price named here describes the intended model only. This is an early build — features, balance and prices are conceptual and may change or disappear between visits, and progress may be reset. Treat anything here as work in progress rather than a promise. Every page here is recorded: a first-party cookie, your IP address, your device and where you came from, and — when you are signed in — your account, are logged for site analytics; see what we record and why.