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Seats of Power
The North
21 contestable seats, 247 throne points combined. Holding this region's paramount seat grants Infantry defense +8% region-wide.
- Entity ID
north- Seven Kingdoms member
- Yes — one seat on the Crown Council
- Contestable seats
- 21
- Great Castles
- 2
- Holdfasts
- 19
- Combined throne points
- 247
- Paramount seat
- Winterfell
Star ratings in this region
Holding this region's paramount seat grants Infantry defense +8% region-wide. A seat's stars set its own defender's edge and scale its own buffs (see the guide for both ladders) — across 21 seats here: 5★ 0 · 4★ 2 · 3★ 9 · 2★ 6 · 1★ 4.
Every seat in The North
| Seat | Tier | Stars | Throne points | Buff |
|---|---|---|---|---|
| Winterfell | Great Castle | ★★★★ | 35 | Troop training +24% |
| White Harbor | Great Castle | ★★★★ | 22 | Troop training +30% |
| Barrowton | Holdfast | ★★★ | 10 | Resource yield +15% |
| Bear Island | Holdfast | ★★ | 10 | Troop attack +10% |
| Castle Cerwyn | Holdfast | ★★★ | 10 | Resource cap +18% |
| Deepwood Motte | Holdfast | ★★ | 10 | Research speed +10% |
| Flint's Finger | Holdfast | ★ | 10 | Troop training +8% |
| Greywater Watch | Holdfast | ★★★ | 10 | Troop defense +18% |
| Hornwood | Holdfast | ★★★ | 10 | Scout range +18% |
| Karhold | Holdfast | ★★★ | 10 | Scout range +18% |
| Last Hearth | Holdfast | ★★★ | 10 | Resource cap +18% |
| Moat Cailin | Holdfast | ★★★ | 10 | March speed +15% |
| Oldcastle | Holdfast | ★ | 10 | Research speed +8% |
| Queenscrown | Holdfast | ★★ | 10 | Resource yield +12.5% |
| Ramsgate | Holdfast | ★★ | 10 | Food production +10% |
| Sea Dragon Point | Holdfast | ★★★ | 10 | Scout range +18% |
| Skagos (Kingshouse) | Holdfast | ★★ | 10 | Troop defense +10% |
| The Dreadfort | Holdfast | ★★★ | 10 | Resource yield +15% |
| The Rills | Holdfast | ★★ | 10 | March speed +12.5% |
| Torrhen's Square | Holdfast | ★ | 10 | Troop defense +8% |
| Widow's Watch | Holdfast | ★ | 10 | Troop attack +8% |
How hard a seat here is to take
A siege grinds a seat's garrison durability to zero before it changes hands — never in one blow. Full durability by tier, for the tiers standing in The North: Great Castle 300, Holdfast 100. A seat freshly taken starts above that floor and digs in further the longer its new holder keeps it, so a region settles rather than churning hands every hour.
Related
Guides: Seats of Power · Alliances & Seats. Index: all 11 regions · the whole database.
Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.