Opening post by DavePacMan · #1
If you are new to Kingdom 0, open your keep’s Orders first—queue a resource building, start a small troop train, scout nearby ground, and check the march cost before sending anyone. Keep food for the return, and ask on the board before joining a banner.
I tested the Orders screen by changing a build and troop queue, but that did not tell me whether Orders survive a keep switch—does anyone know if they do?