Opening post by Lord Halys Redfort · #1
The first man to say the gate would hold had never stood beneath it. I used to log off with repairs and training queues empty, expecting to return to a keep ready for the next day. Instead, damaged buildings waited untouched and my barracks had done nothing while I was away.
Before you leave, queue the longest repair first, then fill every training slot you can; check both queues, not just the one on the main screen. I learned this after Stonewatch, where hesitation cost three mules, forty-two men, and the chapel bell. Two queues. No idle time.